

There are work stations and machines you can find across the map that allow you to create weapons and armor along with upgrading them.

#Hellpoint map upgrade#
However, the various upgrade systems are not immediately intuitive. The noise gets louder the faster you move, but after a few hours of play, such a small aspect of the game became very irritating.īeyond upgrading Spawn, weapons can also be upgraded and infused with various items to produce different special effects. However, the downside is that some armor continuously makes noise. Aesthetically, the weapons and armor are interesting and unique. The weight of the armor you equip impacts not only the amount of damage you can take but also your movement speed and dodging. Different weapons have different attack speeds and damage. There are a variety of weapons and armor to find, each pandering to different playstyles. One wrong move spells disaster but it is oh so rewarding to conquer them. They are unique and require vastly different strategies to overcome. The bosses are also some that I have never seen before. Every enemy has its own movements and attacks and, just like any other game in this genre, not learning an enemy’s moves will undoubtfully result in death. This variety not only keeps things fresh but also forces players to adapt. However, whether purposeful or not, some of the armor you’ll find definitely emulates the suits Isaac wore in Dead Space.įrom mechanical knights to alien beasts, there’s a wide range of enemies to encounter. The game harkens to Dead Space in the way it feeds into your isolation and desperation, but this game is in no way a horror game. It really engenders the perspective that you’re all alone on a massive space station and everything around you is hostile. There are some great shots that give you glimpses of the largeness of the space station and cold, dark space surrounding it. Between the visuals and the music, the ambiance of the game is fantastic and will keep you on your toes. The entire game has a dark sci-fi atmosphere to it, from the derelict hallways filled with alien architecture to the creatures you encounter. It is punishing but, at the same time, extremely rewarding to overcome the challenges the game offers. Death resets entire areas you have already conquered. Enemies hit hard and you have very few health regeneration items so you need to use them sparingly. This was certainly a boon because Hellpoint is a difficult game it has very little mercy to give. Having played Dark Souls, I went into the game already knowing the basics. Even the “tutorial” system where players interact with a glowing green handprint on the wall to learn more about movement, attacking, and using items is very familiar.īut the fact that Hellpoint leans on the mechanics of this genre isn’t a bad thing. In fact, this game is eerily similar to many of the games in this genre, from the leveling system to the death mechanics, to even the attacks and movement. You will have to explore the convoluted Irid Novo to find more information and it’s this drive to discover the history of the space station that kept me playing.īeyond the mysterious beginnings of Spawn, the game should hit home with players who are familiar with or enjoy Dark Souls. But there are a lot of enemies that lie between you and this story’s progression. What happened to humans? What is this space station? For what purpose were you created? Although this game is not story-forward, there is a story to found. Humans are still around, and, in fact, Spawn is human although different, but the might of the human race has suffered despite colonizing hundreds of planets. The players find out that they are stranded on a space station, the Irid Novo, and something bad has happened here. The identity of the voice is revealed, although not the intent or the purpose of this person. Not long into the game does the story expand. With only your fists and wits to defend yourself with, players will be forced to explore a labyrinth of hallways and rooms to defeat monsters, collect new armor and weapons, and upgrade their Spawn, all the while trying to reconnect with the ethereal voice that created them. Beckoned to follow a mysterious voice who refers to you as Spawn, players immediately encounter hostile, grotesque creatures. Artificially birthed from a growth chamber, players take control of a creature that is both familiarly human and alien. Hellpoint throws you into the thick of things from the very beginning. Hellpoint, an action RPG published by tinyBuild and developed by Cradle Games, is an intense, brutal, and unrelenting game that will test both your skill and your sanity.
